Archive for January 7th, 2008
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PC Magazine names Aladdin’s eSafe Protect Best Internet Security Software .. product, eSafe Protect Desktop v2.1, won PC Magazine’s Editors’ Choice Award for the Best Internet Security Suite for . PC Magazine names Aladdin’s eSafe Protect Best Internet Security Software Package. eSafe Protect wins the prestigious PC . a global leader in the field of Internet content and software security, today announced that it’s Internet security . and content filtering software for PCs and networks connected to the Internet; and eToken for Internet security and . solution sets new standards for content protection against any hostile threat coming through the Internet. eSafe Protect . use and access. Aladdin’s products include HASP and Hardlock, software security systems that protect the revenues of . eSafe is designed for corporate and home PC users who want access to the power of the Internet but are not willing to . PC Magazine goes on to say, “If you only plan to purchase one product for antivirus protection and Internet security, .
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Posted by admin in Computer
New Developer Tools and Technologies Also Introduced for PLAYSTATION(R)3
(PS3(TM)
SAN FRANCISCO, March 7 /PRNewswire/ -- At the Game Developers
Conference in San Francisco today, Sony Computer Entertainment (SCE)
unveiled two unique PLAYSTATION(R)3 (PS3(TM) titles: "Home," a real-time,
networked 3D avatar- based community that serves as a meeting place for PS3
users from around the world, and "LittleBigPlanet(TM)," a community-based
game where users play, create and share what they build with other
worldwide PS3 users. These new networked titles are part of the "Game 3.0"
vision introduced during a keynote by Phil Harrison, President, Worldwide
Studios, Sony Computer Entertainment (SCE).
The power of consumer creativity via Game 3.0 leverages trends such as
online collaboration and user-generated content with the goal of creating
an engaging new experience in interactive entertainment and new streams for
creative game development. In contrast to the current game development and
publishing paradigm, Game 3.0 reverses the trend of "pushing" content
dictated solely by the developer, and puts the spotlight back on the
consumer, encouraging them to become part of the game creation process.
What is different is how this can be applied to an even broader degree
creating new business models that expand the audiences and scope of
interactive entertainment.
"Technology innovation is part of the culture at SCE as evidenced by
our influence on real-time 3D computer graphics and the optical disc format
in the 1990's, to the more recent innovations such as Cell Broadband
Engine(TM) computing and the use of Blu-ray in PS3," said Phil Harrison,
president, Worldwide Studios, SCE. "Our vision for the future, Game 3.0,
will continue our track record of industry advancement by leveraging the
convergence of technologies, from broadband and video chat to
supercomputer-speed processors, to make gaming more interactive and dynamic
than ever before."
Demonstrating this vision of Game 3.0, SCE today unveiled a new
real-time 3D avatar-based community and communication service for the PS3
platform. The new service, Home, puts users into a real-time, networked 3D
community, where they can interact, join online games, communicate, share
content and even build and show off their own personal spaces. Home will be
available this fall as a free download from the PLAYSTATION(R)Store. Other
notable features include:
-- Making your own personalized 3D character or avatar. These realistic
human characters are highly customizable with different body types,
skin tones, ages, clothing and accessories, creating a unique
personality for each user.
-- Exploring the 3D community that is Home -- a sleek, modern indoor space
featuring spacious common areas, retail shops, game lobbies and
extensible, customizable personal apartments.
-- Communicating with others through text, audio and video chat, along
with sophisticated emotional animations for each character.
-- Being assigned an apartment in Home where others can be invited to join
you as you show off your own style in an area you can personalize
yourself with furniture, art and other items. You can even show your
video, pictures and music content stored on your PS3 hard drive.
-- "Hall of Fame," where you can display new 3D trophies that will be
unlocked through in-game milestones in PS3 games.
Another innovative example of the Game 3.0 vision is a brand-new
community-based world called LittleBigPlanet. LittleBigPlanet starts with
players learning about the powers of their chosen characters to interact
physically with the environment. There are obstacles to explore, items to
collect and puzzles to solve -- requiring community-based teamwork and
brainpower. As players begin to explore, their creative skills grow and
they will be ready to start creating and modifying their surroundings --
the first step to sharing them with the whole world. Ultimately, levels of
the game will be user generated on a worldwide scale and will change
everyday as players create, publish and share their own levels.
Users have the power to design, shape and build both objects and entire
locations for others to play. Players can make their world as open or as
secretive to explore as they like. When it's ready, they can invite anyone
within the LittleBigPlanet universe to come and explore their "patch," or
they can go and explore everybody else's. Other notable features and
characteristics of the community-based game include:
-- Players craft their own individual experience. There's not just one way
to play.
-- Unlimited possibilities for user-created content -- players can
customize everything: their characters, the landscape around them and
their own "patch" on LittleBigPlanet.
-- Players discover and win new skills and items to aid them on their
creative journey.
-- Online and offline multiplayer modes -- work as a team or get
competitive.
A fully-featured sample version of LittleBigPlanet is expected on the
PLAYSTATION Network this fall, with a full version expected to be made
available in early 2008.
Simplifying Development for PS3
SCE also introduced advanced graphics tools and technologies for PS3,
including PLAYSTATION(R)Edge -- a new set of cutting edge technologies that
will be released to PS3 developers via the existing developer support
network. Exploiting the technology of its highest performing games, SCE has
chosen to create specialized systems that demonstrate best practices in
making use of the Synergistic Processing Unit (SPU) in the Cell Broadband
Engine, and utilization of the RSX(TM), a graphics chip co-developed by
NVIDIA Corporation and SCE for PS3. With industry-defining features, a tool
for RSX performance analysis, GCMReplay, is used extensively in the tuning
of first-party titles and was also unveiled.
About Sony Computer Entertainment America Inc.
Sony Computer Entertainment America Inc. continues to redefine the
entertainment lifestyle with its PlayStation(R) and PS one(R) game console,
the PlayStation(R)2 computer entertainment system, the PSP(R)
(PlayStation(R)Portable) system, and the ground-breaking PLAYSTATION(R)3
(PS3(TM) computer entertainment system.
Recognized as the undisputed industry leader, Sony Computer
Entertainment America Inc. markets the PlayStation family of products and
develops, publishes, markets and distributes software for the PS one game
console, the PlayStation 2 computer entertainment system and the PSP system
for the North American market. Based in Foster City, Calif. Sony Computer
Entertainment America Inc. serves as headquarters for all North American
operations and is a wholly owned subsidiary of Sony Computer Entertainment
Inc.
Visit us on the Web at http://www.us.playstation.com
NOTE: “PlayStation,” “PLAYSTATION,” “PSP,” “PS one” and “Cell Broadband
Engine” are registered trademarks and PS3 is a trademark of Sony Computer
Entertainment Inc.
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